This is the last class for this semester.
It's a little sad to finish the semester and I feel I learnt SOOOO much during it.
Sure, there are many things I would have done differently if I to begin it all over again, and I'll be doing it better, and faster, but this is PROGRESS :)
Here is a playblast (the animation parts) of my entire first semester - hope you will like it.
My first semester progress reel from Ziv Ariely and Vimeo.
This week we had to go into perspective view (3/4) and start blocking our personality walk.
I chose a happy walk with a double bounce which made my life really difficult, especially due to the reason I've done the vanilla walk wrong: I used only the X-rotation on the legs instead of using it while operation the Leg rotate and as I understood this problem (ofcourse I needed to make about 5 times from scratch the personality walk and each time it looked different but also was quicker for me to do), everything became easier to pose.
Also we had to pose Stu in an Inbalance situation. I'm not sure I picked the best pose for the assignment, but I think it went pretty good though.
Finally! A personality walk! Isn't that great? Isn't it wonderful?
I must admit that the entire walk cycles issue had not yet came to settle upon my squishy brain and when you see a good walk cycle and think to yourself: "that's a cool looking walk, I could do it" think twice if you know how - plan ahead!
As I'm typing these words I'm in the last day of the second week to have the personality walk (that means I'm two weeks after my first attempt to make something which to look somehow similar to my video reference).
It's very difficult to catch things and every little thing you do changes everything - Especially the tempo of the walk (24 FPS or 36 like I did = A second and a half per cycle).
It's easy to get confused what to do, when to do it, choose the right angle for the hips (next week we'll get deeper into the hips subject) and how to get it done as it should.
This week we had to curve our walk only in stepped mode - next week SPLINE!!!
We also had to give Stu an exhausted pose.
Happy Walk Reference from Ziv Ariely on Vimeo
Personality walk - stepped mode from Ziv Ariely on Vimeo
Well, this week we had to take our vanilla walk and make it in spline mode.
It sounds easy, and it even looks easy but it's hard as hell to try and work each problem that you come up with in every giving moment!
Knee popping that my entire class had to deal with (I think I was the only one who didn't had any knee popping and it disturb me :) a week later I understood I worked wrong - not only use the Rotate x on the leg but also use the Leg ROll (A combination of the two actually as my mentor suggested).
We also had to give Stu a concerned looking pose.
Vanilla walk and Concerned pose - Revision from Ziv Ariely on Vimeo
This week we had to start making a vanilla walk.
It's looking much easier than it is.
I think I've managed to do a pretty good job though.
The first week was only to have in stepped mode - the blocking of the walk cycle.
The week after that I'll need to change the stepped mode of the walk into splines.
Vanilla walk - Ballie (week 1 - blocking in stepped mode) from Ziv Ariely on Vimeo